MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
SUPERSTARRANK #1
Cellium
Atlanta FaZeAR
ED113.1
1.21K/D
3997DMG/10
187S&D DMG
10STREAK
4CLUTCH
VIEWING
SUPERSTAR
Cellium
Atlanta FaZeAR
ED92.3
1.17K/D
2988DMG/10
115S&D DMG
—STREAK
6CLUTCH
VIEWING
SUPERSTARRANK #1
Cellium
Riyadh FalconsAR
ED86.7
1.13K/D
3068DMG/10
113S&D DMG
9STREAK
3CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▼ 5.6 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#11.21
Damage#263,997
S&D damage#4187
First blood#487.8%
Non-traded#178%
Clutch wins#134
Best at K/D (#1), weakest at First blood (#48). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#11.17
Damage#132,988
S&D damage#7115
First blood#2810.5%
Non-traded#174%
Clutch wins#66
Best at K/D (#1), weakest at First blood (#28). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#21.13
Damage#333,068
S&D damage#5113
First blood#389.0%
Non-traded#271%
Clutch wins#193
Best at K/D (#2), weakest at First blood (#38). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.