MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
PRORANK #48
JoeDeceives
Los Angeles ThievesSMG
ED43.4
0.92K/D
4053DMG/10
138S&D DMG
7STREAK
4CLUTCH
VIEWING
PRO
JoeDeceives
Toronto KOISMG
ED68.2
1.13K/D
3144DMG/10
—S&D DMG
—STREAK
1CLUTCH
VIEWING
STARRANK #6
JoeDeceives
Paris Gentle MatesSMG
ED81.4
1.15K/D
3391DMG/10
106S&D DMG
9STREAK
3CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▲ 13.1 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#530.92
Damage#204,053
S&D damage#50138
First blood#1016.2%
Non-traded#5570%
Clutch wins#134
Best at First blood (#10), weakest at Non-traded (#55). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#41.13
Damage#63,144
S&D damage—not enough
First blood—not enough
Non-traded#1170%
Clutch wins#361
Best at K/D (#4), weakest at Clutch wins (#36). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#11.15
Damage#13,391
S&D damage#11106
First blood#518.7%
Non-traded#1268%
Clutch wins#193
Best at K/D (#1), weakest at Clutch wins (#19). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.