MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
PRORANK #34
MettalZ
Miami HereticsAR
ED48.2
0.97K/D
4190DMG/10
175S&D DMG
10STREAK
3CLUTCH
VIEWING
PRO
MettalZ
Miami HereticsAR
ED39.3
0.92K/D
2839DMG/10
93S&D DMG
—STREAK
3CLUTCH
VIEWING
PRORANK #35
MettalZ
Miami HereticsAR
ED48.0
0.91K/D
3043DMG/10
96S&D DMG
14STREAK
3CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▲ 8.7 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#300.97
Damage#104,190
S&D damage#10175
First blood#2712.5%
Non-traded#2673%
Clutch wins#273
Best at Damage (#10), weakest at K/D (#30). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#390.92
Damage#332,839
S&D damage#3393
First blood#1712.9%
Non-traded#3467%
Clutch wins#263
Best at First blood (#17), weakest at K/D (#39). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#500.91
Damage#413,043
S&D damage#3996
First blood#1115.4%
Non-traded#2967%
Clutch wins#193
Best at First blood (#11), weakest at K/D (#50). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.