MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
PRORANK #40
Nastie
Los Angeles ThievesAR
ED46.1
0.95K/D
3961DMG/10
174S&D DMG
7STREAK
0CLUTCH
VIEWING
PRO
Nastie
Vancouver SurgeAR
ED62.8
1.01K/D
2852DMG/10
106S&D DMG
—STREAK
4CLUTCH
VIEWING
PRORANK #31
Nastie
Boston BreachAR
ED51.7
1.04K/D
3057DMG/10
100S&D DMG
9STREAK
3CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▼ 11.1 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#370.95
Damage#293,961
S&D damage#11174
First blood#429.3%
Non-traded#2573%
Clutch wins#450
Best at S&D damage (#11), weakest at Clutch wins (#45). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#221.01
Damage#292,852
S&D damage#12106
First blood#359.2%
Non-traded#1470%
Clutch wins#174
Best at S&D damage (#12), weakest at First blood (#35). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#151.04
Damage#393,057
S&D damage#31100
First blood#349.3%
Non-traded#669%
Clutch wins#193
Best at Non-traded (#6), weakest at First blood (#34). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.