MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
PRORANK #63
Vivid
G2 Minnesota
ED39.1
0.92K/D
3899DMG/10
158S&D DMG
7STREAK
4CLUTCH
VIEWING
PRO
Vivid
Carolina Royal Ravens
ED37.7
0.91K/D
2837DMG/10
95S&D DMG
—STREAK
0CLUTCH
VIEWING
PRORANK #55
Vivid
Cloud9 New York
ED31.5
0.88K/D
2981DMG/10
—S&D DMG
7STREAK
1CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▼ 6.3 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#500.92
Damage#373,899
S&D damage#32158
First blood#3411.6%
Non-traded#4771%
Clutch wins#134
Best at Clutch wins (#13), weakest at K/D (#50). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#430.91
Damage#342,837
S&D damage#2995
First blood#349.2%
Non-traded#2668%
Clutch wins#420
Best at Non-traded (#26), weakest at Clutch wins (#42). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#530.88
Damage#532,981
S&D damage—not enough
First blood—not enough
Non-traded#4964%
Clutch wins#421
Best at Clutch wins (#42), weakest at Damage (#53). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.