MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
SUPERSTARRANK #6
HyDra
New York SublinersSMG
ED87.0
1.13K/D
4427DMG/10
156S&D DMG
9STREAK
0CLUTCH
VIEWING
SUPERSTAR
HyDra
Los Angeles ThievesSMG
ED96.4
1.13K/D
3051DMG/10
100S&D DMG
—STREAK
4CLUTCH
VIEWING
PRORANK #9
HyDra
Los Angeles ThievesSMG
ED74.8
1.06K/D
3187DMG/10
103S&D DMG
10STREAK
11CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▼ 21.6 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#31.13
Damage#44,427
S&D damage#36156
First blood#1215.4%
Non-traded#3272%
Clutch wins#450
Best at K/D (#3), weakest at Clutch wins (#45). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#21.13
Damage#103,051
S&D damage#20100
First blood#815.9%
Non-traded#1869%
Clutch wins#174
Best at K/D (#2), weakest at S&D damage (#20). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#81.06
Damage#163,187
S&D damage#17103
First blood#1514.2%
Non-traded#4065%
Clutch wins#211
Best at Clutch wins (#2), weakest at Non-traded (#40). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.