MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
PRORANK #27
SlasheR
Boston Breach
ED50.8
1.00K/D
3662DMG/10
182S&D DMG
9STREAK
0CLUTCH
VIEWING
PRO
SlasheR
Carolina Royal Ravens
ED53.9
0.99K/D
2852DMG/10
105S&D DMG
—STREAK
4CLUTCH
VIEWING
PRORANK #47
SlasheR
Carolina Royal Ravens
ED38.7
0.78K/D
2708DMG/10
—S&D DMG
4STREAK
0CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▼ 15.2 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#241.00
Damage#543,662
S&D damage#5182
First blood#3511.1%
Non-traded#376%
Clutch wins#450
Best at Non-traded (#3), weakest at Damage (#54). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#280.99
Damage#282,852
S&D damage#15105
First blood#339.3%
Non-traded#273%
Clutch wins#174
Best at Non-traded (#2), weakest at First blood (#33). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#600.78
Damage#612,708
S&D damage—not enough
First blood—not enough
Non-traded#5663%
Clutch wins#520
Best at Non-traded (#56), weakest at Damage (#61). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.