MW4 · NOT STARTEDStats appear here once MW4 has real matches. Past seasons are one tab over.
One card per season. Tier follows that season’s ED Rating.
VIEWING
PRORANK #30
Capsidal
Boston Breach
ED48.8
0.97K/D
3744DMG/10
163S&D DMG
9STREAK
0CLUTCH
VIEWING
PRO
Capsidal
Cloud9 New York
ED41.7
0.89K/D
2674DMG/10
—S&D DMG
—STREAK
1CLUTCH
VIEWING
PRORANK #57
Capsidal
Vancouver Surge
ED29.1
0.87K/D
3029DMG/10
—S&D DMG
7STREAK
2CLUTCH
VIEWING
NOT STARTEDCard unlocks when MW4 begins
RATING BY SEASON
▼ 12.6 vs BO6
SUPERSTAR 85+STAR 75–85PRO
Each season is rated within its own player pool, so the line shows standing from season to season, not a like-for-like score.
FINGERPRINT
Ranked among 62 MW3 players with 20+ maps
K/D#330.97
Damage#523,744
S&D damage#24163
First blood#122.1%
Non-traded#5770%
Clutch wins#450
Best at First blood (#1), weakest at Non-traded (#57). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 44 BO6 players with 20+ maps
K/D#440.89
Damage#442,674
S&D damage—not enough
First blood—not enough
Non-traded#4461%
Clutch wins#361
Best at Clutch wins (#36), weakest at Non-traded (#44). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
FINGERPRINT
Ranked among 60 BO7 players with 20+ maps
K/D#560.87
Damage#443,029
S&D damage—not enough
First blood—not enough
Non-traded#5862%
Clutch wins#362
Best at Clutch wins (#36), weakest at Non-traded (#58). A full bar means the best in the league on that stat and an empty one the worst; the dashed ring is the middle of the pack. Non-traded is the share of a player’s kills that were not trades for a teammate. What do these mean?
Closest profiles in K/D, damage, S&D damage, first blood rate, non-traded kill share and mode ratings. 100% would be an identical profile; two random players match about 37%.